

Nothing is more annoying than killing the boss barely, and then subsequently wiping because the sentries kept casting. Anyone who gets this (even the healer if they can) NEEDS to kill the sentries. Aside from generic spank and tank he'll slap DoTs on people and occasionally target people with a special DoT that lets them see void sentries. He'll slap DoTs on people and put a little burner flame on the ground. Tank just needs to keep threat on them, kill the boss and then them. He comes with two buddies, ignore them! not only do they not do much for damage, but when they die Ere will slap stormstrike on the tank.
DEAD CELLS BOSSES PLUS
This aint fun when you're wiping and get to redo everything, plus bosses for no additional loot.Įrekem: Spank and tank. This spell IS interruptable.Īnd a side note avoid wipes like the plague. The caster will be annoying because they (as far as I can tell) have no threat table, instead spamming a mindflay clone (no slow effect though) on random targets. melees They'll also pop a spell reflection.

They all have low HP, so generally as long as the tank holds aggro and the DPS knows when to AoE these fights are easy.Įlite groups will bum rush the entrance, and there's basically two mobs in each group- a melee and a caster. With the guardians generally you'll want to tank them near the portal, and snag adds as they spawn. Just remember that there's 2 variaties of portal spawns: Single guardians with slow trickle spawns, and elite groups that bum rush the entrance. The prisoner the saboteur frees is random, and can either be:Īfter the 18th portal has been closed, Cyanigosa will arrive and engage the group. The portal will stay up until the Keeper or Guardian is killed.Įvery 6th and 12th portal that's been closed will spawn an untargettable Azure Saboteur, which will release one of the hold's prisoner, and engage the group. Each portal will either have a Portal Guardian (melee), Portal Keeper (caster), or a small squad of weaker (but elite) dragonkin, protecting the portal, while mobs slowly come out of the portal to attack the hold's gate, which is the instance's goal (similar to keeping Medivh's shield up). When everyone are ready, any group member can start the real event by telling Sinclari and her guards to leave the place so that the players can start repelling the invasion.Īfter starting the event, a blue portal will spawn somewhere in the instance. Lieutenant Sinclari asks people to help defending the hold, and tells them to use the Defense Control Crystals around the instance in case they need help with the mobs (which kills any non-boss mobs, and damages bosses). Comment by g0urraThe Violet Hold works in about the same way as Black Morass, with 18 waves of mobs coming through portals in the instance, and a boss every 6th wave.Įntering the instance will bring a scene of Violet Hold Guards repelling an invasion of blue dragonflight drakonids, coming out of portals in the instance.
